TDT71 - Game development - Kunnskapsbasen
Teorimoduler - IDI
TDT71 - Game development
Undervises ikke studieåret 2026/2027 || Lessons are not given in the academic year 2026/2027
Game Development
Course overview (updated Aug. 15th, 2025)
- Responsible: Alf Inge Wang. For more information, contact (alfw@idi.ntnu.no).
- Workload: 3,75 SP
- Start-up: Monday August 25th 14:00-15:00 on Zoom. Check out the TDT71 wiki pages for details!
- Goal: The couse focuses on three themes 1) Games, history and players; 2) Engagement and motivation; and 3) Game development. More specifically, the course includes a history of games, MMORPGs, exergames, player types, how to make things fun to learn, gameflow, use of game design and game elements in serious games, multi-role games, scripting vs. emergence, requirement engineering for games, software architecture and game, and educational game design.
- Syllabus: The literature consists of articles from various journals, magazines, and proceedings. You can find the syllabus and download the articles from the TDT71 Wiki pages.
- Teaching approach: The course is taught through workshops, during which the students present the article, followed by group work and discussions.
- More information: More information and the articles in the course will be available on TDT71 wiki pages.
- Exam/Grading: Essay