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Teorimoduler - IDI

TDT71 - Game development

Undervises ikke studieåret 2026/2027 || Lessons are not given in the academic year 2026/2027

Game Development

Course overview (updated Aug. 15th, 2025)

  • Responsible: Alf Inge Wang. For more information, contact (alfw@idi.ntnu.no).
  • Workload: 3,75 SP
  • Start-up: Monday August 25th 14:00-15:00 on Zoom. Check out the TDT71 wiki pages for details!
  • Goal: The couse focuses on three themes 1) Games, history and players; 2) Engagement and motivation; and 3) Game development. More specifically, the course includes a history of games, MMORPGs, exergames, player types, how to make things fun to learn, gameflow, use of game design and game elements in serious games, multi-role games, scripting vs. emergence, requirement engineering for games, software architecture and game, and educational game design.
  • Syllabus: The literature consists of articles from various journals, magazines, and proceedings. You can find the syllabus and download the articles from the TDT71 Wiki pages.
  • Teaching approach: The course is taught through workshops, during which the students present the article, followed by group work and discussions.
  • More information: More information and the articles in the course will be available on TDT71 wiki pages
  • Exam/Grading:  Essay
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